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AI Insights · Timothy · October 2021

Top 5 io Games Performance on Unified Platform in Latin America Q3 2021

In Q3 2021, io games like slither.io and WormsZone.io - Hungry Snake showed varied performance in Latin America on a unified platform, with notable trends in downloads, revenue, and active users.

Top 5 io Games Performance on Unified Platform in Latin America Q3 2021

In the third quarter of 2021, the performance of the top 5 io games in Latin America displayed diverse trends across downloads, revenue, and active user metrics. Data sourced from Sensor Tower provides a detailed look at these applications.

slither.io from Lowtech Studios LLC experienced a steady flow of weekly downloads, peaking around 342K in early July and then gradually declining to approximately 267K by the end of September. Weekly revenue for this app saw a significant dip from $168 in early August to $34 in mid-September, before a slight recovery to $109 towards the end of the quarter. Active users remained relatively stable, fluctuating between 3.3M and 2.8M throughout the period.

WormsZone.io - Hungry Snake by Azur Interactive Games Limited showed a downward trend in weekly downloads from around 375K in late June to 236K by the end of September. Revenue peaked at $500 in mid-July but generally trended downward, closing the quarter at $254. Active users remained robust, consistently hovering around the 3.3M mark, with minor fluctuations.

Snake.io - Fun Online Snake from Kooapps had a varied performance with weekly downloads peaking at 339K in mid-July, and a notable decline to around 170K by late August before recovering to 259K by the end of September. Revenue showed a steady increase, reaching $423 in mid-September. Active users fluctuated, peaking at 1.8M in late July before a decline to approximately 1.7M by the end of the quarter.

For Insect Evolution by Xiamen Fengling Technology Co., Ltd., weekly downloads surged dramatically to 788K in late August but then declined sharply to 145K by the end of September. Active users mirrored this trend, peaking at 973K in late August before dropping to approximately 241K by the end of the quarter.

Lastly, Snowball.io™ from Geisha Tokyo Inc. showed significant fluctuations in weekly downloads, starting at around 71K in late June, peaking at 217K in early August, and declining to 76K by the end of September. Revenue remained relatively low, averaging around $40-$60 per week, with a slight dip to $33 in early September. Active users saw a substantial rise to 648K in late August, before decreasing to approximately 347K by the end of the quarter.

These insights are based on Sensor Tower data, providing a comprehensive overview of the performance of these top io games in Latin America for Q3 2021. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021